There is a significant and growing body of research and development happening in the area of brain plasticity (ability to change).
There are also significant developments happening related to Brain Computer Interfaces and Neurological issues.

For example:
Brain-computer interface reverses paralysis in stroke victims.
Please click > here to check out the video related to this. It’s amazing.

Below are images, illustrations, screenshots and information related to various aspects of what Delegati.Org is doing:

Testing the connection with the Mindwave Mobile Brain Computer Interface Hardware, made by > Neurosky.
Seeing if the Brainwave Sensor application is able to pick up Josh’s brainwaves via the sensor that is touching his forehead.

Successful test! Using the Mindwave Mobile Brain Computer Interface, by Neurosky.
The Mindwave BCI device was able to detect Josh’s brainwaves,
and he was able to interact with a number of different applications using his Brainwaves.

Screenshot of Josh’s realtime brainwave activity and brainwave voltage signal monitored by the Neurosky Interface.
Attention and Meditation meters display different brainwave activity related to results related to strong focus (Attention) and a relaxed state (Meditative). The iTunes function allows the Mindwave to record and display one’s brainwave activity when listening to music.


Side profile that shows the band that holds the sensor on the forehead, and that is attached to the rest of the headset.
The whole system includes the wireless component that sends the brainwave information to the application in realtime.


3D model of hands and fingers brought into Unity authoring environment.


ArmFloat3Up1aHands App – Test 1. (Visual interface is an early stage test only. Future version will look much better.)

A. In Unity 3D Authoring, we have been able to move a 3D model of a hand/arm up and down, based on specific brainwave activity. Done in Demo mode only. Demo mode simulates brainwave activity, and triggers responses. We have an issue within the authoring environment, with making a live connection between the Brainwave hardware and Unity 3D. We expect to solve this problem within the next 3 weeks, or sooner.

B. Later on in the Alpha stage of the Hands App the patient will have access to the virtual bones/muscle of the hand and fingers.   We will then integrate the BCI headset and software into being able to have the patient move 1 or more fingers, based on brainwave activity.
One of the first people who will test our device is a person with ALS/Lou Gehrig’s disease. He has various significant challenges, including a continuing decline in the full use of his fingers. We are exploring to find out how this can affect Brain plasticity.

C. MES – Motorized Exoskeleton System.
Part way thru the Beta stage, we will integrate a Motorized Exoskeletion System into the Hands demo. We speculate that this will increase the potential related to relearning and brain plasticity.
– more info about this will be posted here soon.